Steve-Buffalo Bills wrote:Donovon-Steelers wrote:Barney - Vikings wrote:The reason we need skill players on offense to be so fast is that the defenders play faster than their implied times. I wouldn’t monkey much with any of the speed ratings.
THIS. How often have we seen a WR or RB caught from behind by a LB in the PNFL that would easily go to town in real-life? Def definitely plays faster than their comparable speed ratings here.
Yes, I'd be in favor of reducing speeds of CBs to 78-81 similar to Safeties and LBs to speeds between 70-74 and DEs to speeds slightly higher than their counterpart DTs to around 61-63.
I am against any ratings changes without serious testing.
1. One we don't know if it will really help. The catching players from behind might just be something in the code. If it was just a speed thing it wouldn't always seem to happen at the 1. I wouldn't be surprised if when a player breaks away the game randomly decides TD or NO TD and if NO TD down at the 1.
2. Lower stats is just a pain to undo and from the last global lowering. We lowered QB stats because the league was complaining we were too much of a passing league. Few season later there was a whole thing on completion % and QB ratings being too low. Stat adjustments aren't the answer when there are so many other variables.
We need to start considering ripple effects of everything we do. Too many times, I have season rules passed because logically people believe it will do one thing. Most of the time it doesn't do that one thing, and it ends up doing a bunch of stuff that no one wanted.